ABOUTME

I'm a 24-year-old Computer Science grad with a deep passion for creating websites and apps that blend functionality with aesthetics. Frontend development is my main focus, where I thrive on building seamless user experiences, but I’m always eager to explore the broader world of programming. My love for UI/UX design comes from the challenge of making tech not only work great but look and feel intuitive.

This drive for improvement reflects my overall mindset. I embrace challenges because they push me to grow, both as a developer and as a person. I also thrive when working alongside people with diverse skills and perspectives, as it constantly challenges me to think differently and gain fresh insights.

Outside of coding, I’m really into sports - mostly swimming, cycling, and running. These activities help me stay focused and bring a bit of balance to my life.

Let’s team up and create something awesome!

Contact me

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PROJECTS &MY WORK

A-ESIST

A-ESIST

A comprehensive app designed for ZD Ljubljana to serve as a learning tool for healthcare professionals, guiding them in systematically assessing and treating critically ill patients. I was responsible for the entire process from conceptualization to delivery, including creating the complete visual identity of the project. This involved client communications, UI/UX design, and Expo development, ensuring a cohesive and user-friendly experience that aligns with the project's educational goals.

PJUM

PJUM

I was selected as the Frontend developer and UI/UX designer for PJUM, an AI-powered platform developed at my college to streamline research proposal development for professors. Collaborating closely with backend developer and professors, we are integrating AI APIs like Perplexity and GPT to create a fine-tuned model for generating research proposals, such as ARIS forms. My role focuses on designing intuitive interfaces that enhance user experience while ensuring the functionality aligns with our innovative, AI-driven approach. Check out the current implementation!

Tournimus

Tournimus

Tournimus is a web app for organizing tournaments, automating schedules, group assignments, and providing a management dashboard. Developed in collaboration with a friend, it uses Next.js with a Node.js backend, Prisma, PostgreSQL, and next-intl for internationalization. I also designed the UI in Figma, enhancing my full-stack development and design skills.

MOBI-CPR

MOBI-CPR

My first and longest project, MOBI-CPR is a mobile serious game developed in Unity to teach Basic Life Support (BLS) based on ERC guidelines. Over the course of more than a year, I was responsible for : UI/UX design, 3D modeling in Blender, programming and sound design. The project was also featured in studies, including in the journal Resuscitation, to evaluate its effectiveness in teaching BLS.